ROOM ID 252 NAME "Decorate da Xmastree" PICT "xmastree.gif" PICTURE ID 7 NAME "candles1.gif" TRANSCOLOR 0 ENDPICTURE PICTURE ID 8 NAME "candles2.gif" TRANSCOLOR 0 ENDPICTURE PICTURE ID 9 NAME "candles3.gif" TRANSCOLOR 0 ENDPICTURE PICTURE ID 10 NAME "fireplace1.gif" TRANSCOLOR 0 ENDPICTURE PICTURE ID 11 NAME "fireplace2.gif" TRANSCOLOR 0 ENDPICTURE PICTURE ID 12 NAME "fireplace3.gif" TRANSCOLOR 0 ENDPICTURE PICTURE ID 13 NAME "lights1.gif" TRANSCOLOR 0 ENDPICTURE PICTURE ID 14 NAME "lights2.gif" TRANSCOLOR 0 ENDPICTURE PICTURE ID 16 NAME "none2.gif" TRANSCOLOR 0 ENDPICTURE PICTURE ID 17 NAME "blank.gif" TRANSCOLOR 0 ENDPICTURE PICTURE ID 18 NAME "garland.gif" TRANSCOLOR 0 ENDPICTURE PICTURE ID 19 NAME "lights.gif" TRANSCOLOR 0 ENDPICTURE PICTURE ID 20 NAME "garlandmenu.gif" TRANSCOLOR 0 ENDPICTURE PICTURE ID 21 NAME "ornamentmenu.gif" TRANSCOLOR 0 ENDPICTURE PICTURE ID 22 NAME "treetop angel.gif" TRANSCOLOR 0 ENDPICTURE PICTURE ID 23 NAME "angelmenu.gif" TRANSCOLOR 0 ENDPICTURE PICTURE ID 24 NAME "gifts.gif" TRANSCOLOR 0 ENDPICTURE PICTURE ID 25 NAME "giftsmenu.gif" TRANSCOLOR 0 ENDPICTURE PICTURE ID 26 NAME "1-4.gif" TRANSCOLOR 0 ENDPICTURE PICTURE ID 27 NAME "5-8.gif" TRANSCOLOR 0 ENDPICTURE PICTURE ID 28 NAME "9-12.gif" TRANSCOLOR 0 ENDPICTURE PICTURE ID 29 NAME "mus06.gif" TRANSCOLOR 0 ENDPICTURE PICTURE ID 1 NAME "arrowll.gif" TRANSCOLOR 0 ENDPICTURE PICTURE ID 2 NAME "arrowrr.gif" TRANSCOLOR 0 ENDPICTURE SPOT ID 1 NAME "fire" DONTMOVEHERE OUTLINE 474,108 488,108 488,124 474,124 LOC 496,184 PICTS 16,0,0 10,0,0 12,0,0 11,0,0 12,0,0 11,0,0 ENDPICTS SCRIPT ON ENTER { 1 ME SETALARM } ON ALARM { 6 pics = ;change 6 to the number of pictures you have ME GETSPOTSTATE 1 + DUP pics / pics * - ME SETSPOTSTATELOCAL 20 ME SETALARM ;make 30 higher to slow down, lower to speed up } ENDSCRIPT ENDSPOT DOOR ID 2 NAME "lights" DONTMOVEHERE INVISIBLE DEST 76 OUTLINE 88,121 136,121 136,134 88,134 LOC 367,195 PICTS 16,0,0 13,0,0 14,0,0 ENDPICTS SCRIPT ON SELECT { stat GLOBAL 1 stat - stat = 1 ME SETALARM } ON ALARM { stat GLOBAL { 3 pics = ;change 6 to the number of pictures you have ME GETSPOTSTATE 1 + DUP pics / pics * - ME SETSPOTSTATELOCAL 20 ME SETALARM ;make 30 higher to slow down, lower to speed up } stat IF } ENDSCRIPT ENDDOOR SPOT ID 4 NAME "candles" DONTMOVEHERE OUTLINE 160,160 196,159 192,202 159,203 LOC 175,189 PICTS 7,0,0 8,0,0 9,0,0 8,0,0 ENDPICTS SCRIPT ON ENTER { 1 ME SETALARM } ON ALARM { 3 pics = ;change 6 to the number of pictures you have ME GETSPOTSTATE 1 + DUP pics / pics * - ME SETSPOTSTATELOCAL 25 ME SETALARM ;make 30 higher to slow down, lower to speed up } ENDSCRIPT ENDSPOT SPOT ID 5 NAME "lights" DONTMOVEHERE OUTLINE 63,120 77,120 77,131 63,131 LOC 112,126 PICTS 19,0,0 ENDPICTS SCRIPT ON SELECT { "@240 270 To talk live voice chat click on the phone" LOCALMSG "@240 270 A Web page with HearMe Voice Chat will open. The HearMe program will be a pop-up,, DO NOT close it" LOCALMSG "@240 270 After the program has opened you may either close or minimize the webpage" LOCALMSG ENDSCRIPT ENDSPOT DOOR ID 7 NAME "garland" DONTMOVEHERE OUTLINE 88,104 147,104 147,117 88,117 LOC 373,188 PICTS 18,0,0 ENDPICTS SCRIPT ON SELECT{ ME GETSPOTSTATE state = {1 ME SETSPOTSTATELOCAL } 0 state == IF { 0 ME SETSPOTSTATELOCAL } 1 state == IF } ENDSCRIPT ENDDOOR SPOT ID 3 NAME "garlandmenu" DONTMOVEHERE OUTLINE 73,103 82,104 84,113 73,115 LOC 119,110 PICTS 20,0,0 ENDPICTS ENDSPOT SPOT ID 8 NAME "ornamentmenu" DONTMOVEHERE OUTLINE 87,45 155,45 155,57 87,57 LOC 122,51 PICTS 21,0,0 ENDPICTS ENDSPOT DOOR ID 9 NAME "angel" DONTMOVEHERE OUTLINE 89,137 133,137 133,149 89,149 LOC 376,49 PICTS 17,0,0 22,0,0 ENDPICTS SCRIPT ON SELECT{ ME GETSPOTSTATE state = {1 ME SETSPOTSTATELOCAL } 0 state == IF {0 ME SETSPOTSTATELOCAL } 1 state == IF} ENDSCRIPT ENDDOOR SPOT ID 10 NAME "angelmenu" DONTMOVEHERE OUTLINE 62,135 75,135 75,147 62,147 LOC 109,144 PICTS 23,0,0 ENDPICTS ENDSPOT DOOR ID 11 NAME "gifts" DONTMOVEHERE OUTLINE 88,153 132,153 132,165 88,165 LOC 369,299 PICTS 17,0,0 24,0,0 ENDPICTS SCRIPT ON SELECT{ ME GETSPOTSTATE state = {1 ME SETSPOTSTATELOCAL } 0 state == IF {0 ME SETSPOTSTATELOCAL } 1 state == IF} ENDSCRIPT ENDDOOR SPOT ID 12 NAME "giftsmenu" DONTMOVEHERE OUTLINE 65,155 79,155 79,163 65,163 LOC 108,159 PICTS 25,0,0 ENDPICTS ENDSPOT SPOT ID 13 OUTLINE 53,56 66,56 66,70 53,70 LOC 121,65 PICTS 26,0,0 ENDPICTS ENDSPOT SPOT ID 14 NAME "5-9" DONTMOVEHERE OUTLINE 54,75 70,75 70,84 54,84 LOC 120,81 PICTS 27,0,0 ENDPICTS ENDSPOT SPOT ID 15 NAME "9-12" DONTMOVEHERE OUTLINE 56,91 73,91 73,99 56,99 LOC 119,95 PICTS 28,0,0 ENDPICTS ENDSPOT DOOR ID 16 NAME "1" DONTMOVEHERE OUTLINE 86,59 101,59 101,70 86,70 LOC 69,66 SCRIPT ON SELECT { { "anjeliizeornament1" DONPROP } { "anjeliizeornament1" POSX 44 + POSY 44 + ADDLOOSEPROP } NBRUSERPROPS 9 < IFELSE } ENDSCRIPT ENDDOOR DOOR ID 17 NAME "2" DONTMOVEHERE OUTLINE 104,59 117,59 117,72 104,72 LOC 131,72 SCRIPT ON SELECT { { "anjeliizeornament2" DONPROP } { "anjeliizeornament2" POSX 44 + POSY 44 + ADDLOOSEPROP } NBRUSERPROPS 9 < IFELSE } ENDSCRIPT ENDDOOR DOOR ID 18 NAME "3" DONTMOVEHERE OUTLINE 121,59 135,59 135,71 121,71 LOC 162,48 SCRIPT ON SELECT { { "anjeliizeornament3" DONPROP } { "anjeliizeornament3" POSX 44 + POSY 44 + ADDLOOSEPROP } NBRUSERPROPS 9 < IFELSE } ENDSCRIPT ENDDOOR DOOR ID 19 NAME "4" DONTMOVEHERE OUTLINE 140,58 154,58 153,70 140,71 LOC 180,53 SCRIPT ON SELECT { { "anjeliizeornament4" DONPROP } { "anjeliizeornament4" POSX 44 + POSY 44 + ADDLOOSEPROP } NBRUSERPROPS 9 < IFELSE } ENDSCRIPT ENDDOOR DOOR ID 20 NAME "5" DONTMOVEHERE OUTLINE 86,74 100,74 100,85 86,86 LOC 85,73 SCRIPT ON SELECT { { "anjeliizeornament5" DONPROP } { "anjeliizeornament5" POSX 44 + POSY 44 + ADDLOOSEPROP } NBRUSERPROPS 9 < IFELSE } ENDSCRIPT ENDDOOR DOOR ID 21 NAME "6" DONTMOVEHERE OUTLINE 104,74 116,74 116,85 104,85 LOC 139,68 SCRIPT ON SELECT { { "anjeliizeornament6" DONPROP } { "anjeliizeornament6" POSX 44 + POSY 44 + ADDLOOSEPROP } NBRUSERPROPS 9 < IFELSE } ENDSCRIPT ENDDOOR DOOR ID 22 NAME "7" DONTMOVEHERE OUTLINE 122,75 134,75 134,87 122,87 LOC 160,68 SCRIPT ON SELECT { { "anjeliizeornament7" DONPROP } { "anjeliizeornament7" POSX 44 + POSY 44 + ADDLOOSEPROP } NBRUSERPROPS 9 < IFELSE } ENDSCRIPT ENDDOOR DOOR ID 23 NAME "8" DONTMOVEHERE OUTLINE 140,75 154,75 154,87 140,87 LOC 144,86 SCRIPT ON SELECT { { "anjeliizeornament8" DONPROP } { "anjeliizeornament8" POSX 44 + POSY 44 + ADDLOOSEPROP } NBRUSERPROPS 9 < IFELSE } ENDSCRIPT ENDDOOR DOOR ID 24 NAME "9" DONTMOVEHERE OUTLINE 86,89 99,89 99,101 86,101 LOC 130,91 SCRIPT ON SELECT { { "anjeliizeornament9" DONPROP } { "anjeliizeornament9" POSX 44 + POSY 44 + ADDLOOSEPROP } NBRUSERPROPS 9 < IFELSE } ENDSCRIPT ENDDOOR DOOR ID 25 NAME "10" DONTMOVEHERE OUTLINE 103,90 116,90 116,102 103,102 LOC 128,92 SCRIPT ON SELECT { { "anjeliizeornament10" DONPROP } { "anjeliizeornament10" POSX 44 + POSY 44 + ADDLOOSEPROP } NBRUSERPROPS 9 < IFELSE } ENDSCRIPT ENDDOOR DOOR ID 26 NAME "11" DONTMOVEHERE OUTLINE 120,90 134,90 134,102 120,102 LOC 155,87 SCRIPT ON SELECT { { "anjeliizeornament11" DONPROP } { "anjeliizeornament11" POSX 44 + POSY 44 + ADDLOOSEPROP } NBRUSERPROPS 9 < IFELSE } ENDSCRIPT ENDDOOR DOOR ID 27 NAME "12" DONTMOVEHERE OUTLINE 136,89 149,89 149,101 136,101 LOC 175,115 SCRIPT ON SELECT { { "anjeliizeornament12" DONPROP } { "anjeliizeornament12" POSX 44 + POSY 44 + ADDLOOSEPROP } NBRUSERPROPS 9 < IFELSE } ENDSCRIPT ENDDOOR DOOR LOCKABLE ID 28 NAME "locksound" DONTMOVEHERE OUTLINE 68,8 90,8 90,25 68,25 LOC 196,104 SCRIPT ON OUTCHAT { { ME LOCK } CHATSTR "off" == IF } ENDSCRIPT ENDSPOT DOOR ID 29 NAME "song" DONTMOVEHERE OUTLINE 5,2 39,2 39,32 5,32 LOC 21,19 PICTS 29,0,0 29,0,0 ENDPICTS SCRIPT ON ENTER { " Click on the music notes to start the music. Say off to turn the music off. " ROOMMSG } ON ENTER { "silentwav" SOUND "OChristmasTree" SOUND } ON SELECT { "OChristmasTree" SOUND } ENDSCRIPT ENDDOOR DOOR ID 30 DONTMOVEHERE DEST 188 OUTLINE 4,360 60,360 60,382 4,382 LOC 30,371 PICTS 1,0,0 ENDPICTS ENDDOOR DOOR ID 31 DONTMOVEHERE DEST 251 OUTLINE 455,362 510,362 510,382 455,382 LOC 484,372 PICTS 2,0,0 ENDPICTS SCRIPT ON INCHAT { nDoIt GLOBAL nDoIt EXEC } ON ENTER { { CLEARLOOSEPROPS PAINTCLEAR } NBRROOMUSERS 2 < IF } ENDSCRIPT ENDDOOR ENDROOM