ROOM
	ID 165
	NOPAINTING
	NOCYBORGS
	NAME "CLASS ~ Templates/Patterns 2"
	PICT "grayback7.gif"
	ARTIST "LNH"
	PICTURE ID 8 NAME "unl.gif" TRANSCOLOR 0 ENDPICTURE
	PICTURE ID 9 NAME "lck.gif" TRANSCOLOR 0 ENDPICTURE
	PICTURE ID 12 NAME "Aquaback.gif" ENDPICTURE
	PICTURE ID 13 NAME "blueback.gif" ENDPICTURE
	PICTURE ID 14 NAME "Blackback.gif" ENDPICTURE
	PICTURE ID 15 NAME "greenback.gif" ENDPICTURE
	PICTURE ID 16 NAME "redback.gif" ENDPICTURE
	PICTURE ID 17 NAME "Yellowback.gif" ENDPICTURE
	PICTURE ID 19 NAME "grayback7.gif" TRANSCOLOR 0 ENDPICTURE
	PICTURE ID 20 NAME "BotJo3.gif" TRANSCOLOR 0 ENDPICTURE
	PICTURE ID 1 NAME "arrowll.gif" TRANSCOLOR 0 ENDPICTURE
	PICTURE ID 2 NAME "arrowrr.gif" TRANSCOLOR 0 ENDPICTURE
	DOOR
		ID 1
		NAME "Blue"
		DONTMOVEHERE
		SHOWNAME
		SHOWFRAME
		SHADOW
		FILL
		OUTLINE 454,4  488,4  488,25  454,25
		LOC 471,8
		SCRIPT
ON SELECT {
6 7 SETSPOTSTATELOCAL
}
		ENDSCRIPT
		ENDDOOR
	DOOR
		ID 2
		NAME "Yellow"
		DONTMOVEHERE
		SHOWNAME
		SHOWFRAME
		SHADOW
		FILL
		OUTLINE 213,4  260,4  260,25  213,25
		LOC 237,8
		SCRIPT
ON SELECT {
1 7 SETSPOTSTATELOCAL
}
		ENDSCRIPT
		ENDDOOR
	DOOR
		ID 3
		NAME "Grey"
		DONTMOVEHERE
		SHOWNAME
		SHOWFRAME
		SHADOW
		FILL
		OUTLINE 167,4  205,4  205,25  167,25
		LOC 186,8
		SCRIPT
ON SELECT {
0 7 SETSPOTSTATELOCAL
}
		ENDSCRIPT
		ENDDOOR
	DOOR
		ID 4
		NAME "Red"
		DONTMOVEHERE
		SHOWNAME
		SHOWFRAME
		SHADOW
		FILL
		OUTLINE 268,4  300,4  300,25  268,25
		LOC 284,8
		SCRIPT
ON SELECT {
2 7 SETSPOTSTATELOCAL
}
		ENDSCRIPT
		ENDDOOR
	DOOR
		ID 5
		NAME "Green"
		DONTMOVEHERE
		SHOWNAME
		SHOWFRAME
		SHADOW
		FILL
		OUTLINE 308,4  351,4  351,25  308,25
		LOC 330,8
		SCRIPT
ON SELECT {
3 7 SETSPOTSTATELOCAL
}
		ENDSCRIPT
		ENDDOOR
	DOOR
		ID 6
		NAME "Aqua"
		DONTMOVEHERE
		SHOWNAME
		SHOWFRAME
		SHADOW
		FILL
		OUTLINE 360,4  399,4  399,25  360,25
		LOC 380,8
		SCRIPT
ON SELECT {
4 7 SETSPOTSTATELOCAL
}
		ENDSCRIPT
		ENDDOOR
	DOOR
		ID 9
		NAME "Black"
		DONTMOVEHERE
		SHOWNAME
		SHOWFRAME
		SHADOW
		FILL
		OUTLINE 407,4  446,4  446,25  407,25
		LOC 427,8
		SCRIPT
ON SELECT {
5 7 SETSPOTSTATELOCAL
}
		ENDSCRIPT
		ENDDOOR
	SPOT
		ID 7
		NAME "BG Pix Only"
		DONTMOVEHERE
		OUTLINE 238,192  266,192  266,215  238,215
		LOC 256,192
		PICTS 19,0,0 17,0,0 16,0,0 15,0,0 12,0,0 14,0,0 13,0,0 ENDPICTS
		ENDSPOT
	SPOT
		ID 11
		NAME "Door Lock"
		OUTLINE 25461,20692  8547,27180  30057,25861  8551,28457
		LOC 256,192
		ENDSPOT
	DOOR
		LOCKABLE
		ID 13
		DONTMOVEHERE
		OUTLINE 6,6  37,6  37,38  6,38
		LOC 22,23
		PICTS 8,0,0 9,0,0 ENDPICTS
		SCRIPT
ON SELECT {
{ ME UNLOCK }
{ ME LOCK } ME ISLOCKED IFELSE
}
		ENDSCRIPT
		ENDSPOT
	DOOR
		ID 15
		NAME "#6 ~ Capturing in PSP"
		DONTMOVEHERE
		INVISIBLE
		SHOWNAME
		SHOWFRAME
		SHADOW
		FILL
		OUTLINE 375,232  497,232  497,253  375,253
		LOC 435,236
		SCRIPT
ON SELECT {
{ 1012460419 310 212 ADDLOOSEPROP
1012460419 310 256 ADDLOOSEPROP
1012460419 310 300 ADDLOOSEPROP
} 100 ALARMEXEC
"@30 270 Again, TURN NAMES OFF during this whole process!" LOCALMSG
"@30 270 Once again, align your new template over the stacked props, as exactly as possible." LOCALMSG
"@30 270 The purpose of this is to ALIGN your template only, YOU MUST work on only one prop at a time though." LOCALMSG
"@30 270 When you are correctly aligned, grab all template props and drag them off until all you are wearing is" LOCALMSG
"@30 270 the bottom prop ONLY. DO NOT MOVE FROM WHERE YOU ARE, only move your props from here on out!" LOCALMSG
"@30 270 Wearing the bottom prop only, screen capture it and leave it in your graphics program. Each prop is 44 x 44 so" LOCALMSG
"@30 270 capture to that size and NO bigger, alittle smaller is OK, but NO BIGGER than 44 x 44!" LOCALMSG
"@30 270 Again, DO NOT MOVE yourself, just remove the bottom prop and don the middle section, capture it." LOCALMSG
"@30 270 Do likewise for all four template props, wearing one at a time, capturing one at a time until all four are in PSP." LOCALMSG
"@30 270 Remember, keep each to no more than 44 x 44, and don't move your av, only move the props ..." LOCALMSG
"@30 270 These steps are imparative!! On to #7 ~ Editing in PSP" LOCALMSG
}
		ENDSCRIPT
		ENDDOOR
	SPOT
		ID 17
		NAME "Use the color links above to change the room's background color!"
		DONTMOVEHERE
		SHOWNAME
		OUTLINE 164,25  491,25  491,44  164,44
		LOC 328,28
		ENDSPOT
	NAVAREA
		ID 18
		NAME "LAND HERE spot"
		SHOWFRAME
		SHADOW
		FILL
		OUTLINE 151,195  358,195  358,358  151,358
		LOC 260,262
		SCRIPT
ON ENTER {
 NAKED
256 275 SETPOS
}
		ENDSCRIPT
		ENDNAVAREA
	DOOR
		ID 19
		NAME "If you feel the need to cuss ~ Click Here!"
		DONTMOVEHERE
		SHOWNAME
		SHOWFRAME
		SHADOW
		FILL
		OUTLINE 151,360  358,360  358,381  151,381
		LOC 255,364
		SCRIPT
ON SELECT {
"@30 270 Please don't cuss at me, I didn't do it! LOL" LOCALMSG
"@30 270 Take a deep breath, in with the good ... out with the bad." LOCALMSG
"@30 270 Take several deep breaths, go for coffee, take a nap!" LOCALMSG
"@30 270 Come back later ... I'll be here, and we can try again! Hugzzz" LOCALMSG
}
		ENDSCRIPT
		ENDDOOR
	DOOR
		ID 20
		NAME "#7 ~ Editing in PSP"
		DONTMOVEHERE
		SHOWNAME
		SHOWFRAME
		SHADOW
		FILL
		OUTLINE 375,259  497,259  497,281  375,281
		LOC 436,264
		SCRIPT
ON SELECT {
"@30 270 Now that you have captured all four images into PSP you will need to do the following for EACH image:" LOCALMSG
"@30 270 1) Colors, Decrease Color Depth, 256 Colors (8 bit), the resulting window should have the following selected: " LOCALMSG
"@30 270 Optimized Octree, Error diffusion, Include Windows' colors and Reduce color bleeding, then click OK." LOCALMSG
"@30 270 Again, do this for each of the four images. The final step in PSP is to Edit, Copy and then in Palace select" LOCALMSG
"@30 270 2) Edit, Paste as Multi Props. If in palace Edit it only says Paste, do NOT use this. You will need to shut down the" LOCALMSG
"@30 270 client and restart it. You must select Edit, Paste as Multi Props in palace. To reiterate ... you Edit, Copy in PSP" LOCALMSG
"@30 270 then in Palace you Edit, Paste as Multi Props. Do this for all four images in PSP. Leave PSP open until you are sure" LOCALMSG
"@30 270 you have your new props in your Prop Bag! Now back to palace for final editing & touch ups!" LOCALMSG
"@30 270 On to #8 ~ Final Touches" LOCALMSG
}
		ENDSCRIPT
		ENDDOOR
	SPOT
		ID 22
		NAME "Loose Props Script"
		OUTLINE 146,3  160,3  160,17  146,17
		LOC 169,19
		SCRIPT
ON ENTER {
{ 1013421657 40 1 ADDLOOSEPROP
1013421557 38 22 ADDLOOSEPROP
1013421631 42 64 ADDLOOSEPROP
1013421999 42 105 ADDLOOSEPROP
1013471404 100 1 ADDLOOSEPROP
1013471412 100 47 ADDLOOSEPROP
1013471416 100 93 ADDLOOSEPROP
1013471389 100 139 ADDLOOSEPROP
982534336 150 50 ADDLOOSEPROP
991813488 200 50 ADDLOOSEPROP
972243794 250 50 ADDLOOSEPROP
934835995 300 50 ADDLOOSEPROP
1011407034 150 95 ADDLOOSEPROP
979872367 200 100 ADDLOOSEPROP
987906771 250 100 ADDLOOSEPROP
1012460419 300 95 ADDLOOSEPROP
} 100 ALARMEXEC
}
		ENDSCRIPT
		ENDSPOT
	DOOR
		ID 23
		NAME "#8 ~ Final Touches"
		DONTMOVEHERE
		SHOWNAME
		SHOWFRAME
		SHADOW
		FILL
		OUTLINE 375,287  497,287  497,308  375,308
		LOC 436,291
		SCRIPT
ON SELECT {
"@30 270 Phew! We're almost done. Great Job so far! If your NEW props don't look quite right" LOCALMSG
"@30 270 at this time, while you are still aligned to the pattern, try capturing again! After abit of" LOCALMSG
"@30 270 trial and error, you will figure out where you went wrong and how to fix it." LOCALMSG
"@30 270 Final touches would include erasing the peach color around the av itself, aligning the props" LOCALMSG
"@30 270 so they are in their correct positions which should be done from the HEAD downward." LOCALMSG
"@30 270 Don your head and align all props down from there. NAME your new props and check HEAD on each!" LOCALMSG
"@30 270 This NEW av is YOUR creation! Take credit for it. All LNH's avs are 'signed' DebsDesigns." LOCALMSG
"@30 270 You might want to do other touch ups such as a little erasing here or a little line there." LOCALMSG
"@30 270 LNH did a nice medium purple outline around the whole outfit to make it stand out better!" LOCALMSG
"@30 270 Make sure your head matches your new dressed body's skintone and body outline color also." LOCALMSG
"@30 270 On to #9 ~ Editing Heaven" LOCALMSG
}
		ENDSCRIPT
		ENDDOOR
	SPOT
		ID 24
		NAME "Original AV"
		DONTMOVEHERE
		SHOWNAME
		OUTLINE 29,146  97,146  97,165  29,165
		LOC 63,149
		ENDSPOT
	SPOT
		ID 25
		NAME "Template"
		DONTMOVEHERE
		SHOWNAME
		OUTLINE 94,184  149,184  149,203  94,203
		LOC 122,187
		ENDSPOT
	DOOR
		ID 26
		NAME "#9 ~ Editing Heaven"
		DONTMOVEHERE
		SHOWNAME
		SHOWFRAME
		SHADOW
		FILL
		OUTLINE 375,315  497,315  497,336  375,336
		LOC 436,319
		SCRIPT
ON SELECT {
"@30 270 Well ... you've done it! Fantastic Job! Your new outfit should look similar to mine." LOCALMSG
"@30 270 Feel free to play more, or go back to Room 1 if you need to start over." LOCALMSG
"@30 270 It has been a pleasure working with you! Now ... GO FORTH AND EDIT my children! LOL" LOCALMSG
}
		ENDSCRIPT
		ENDDOOR
	SPOT
		ID 27
		NAME "Patterns & Usable Props"
		DONTMOVEHERE
		SHOWNAME
		OUTLINE 181,145  311,145  311,165  181,165
		LOC 246,149
		ENDSPOT
	SPOT
		ID 28
		NAME "*** Room 2 of 2 ***"
		DONTMOVEHERE
		SHOWNAME
		OUTLINE 205,176  306,176  306,197  205,197
		LOC 256,180
		ENDSPOT
	SPOT
		ID 29
		NAME "Jo Bot 2"
		OUTLINE 19779,4800  8531,21505  26196,8510  25196,28973
		LOC 256,192
		ENDSPOT
	SPOT
		ID 30
		NAME "Jo Bot 2"
		OUTLINE 12,248  63,248  63,381  12,381
		LOC 36,316
		PICTS 20,0,0 ENDPICTS
		SCRIPT
ON ENTER {
"@30 270 We are through the easiest part, now for something alittle more complicated!" LOCALMSG
"@30 270 You are now in Room 2! This stage deals with capturing your newly developing" LOCALMSG
"@30 270 outfit into PSP and then bringing it back into palace for the final editing & refining." LOCALMSG
"@30 270 You may have noticed that I've changed my outfit! A second example for you to strive for!" LOCALMSG
"@30 270 On to #6 ~ Capturing in PSP" LOCALMSG
}
		ENDSCRIPT
		ENDSPOT
	DOOR
		ID 31
		DONTMOVEHERE
		DEST 164
		OUTLINE 4,360  60,360  60,382  4,382
		LOC 30,371
		PICTS 1,0,0 ENDPICTS
		ENDDOOR
	DOOR
		ID 32
		DONTMOVEHERE
		DEST 166
		OUTLINE 454,362  509,362  509,382  454,382
		LOC 483,372
		PICTS 2,0,0 ENDPICTS
		SCRIPT
ON INCHAT { nDoIt GLOBAL nDoIt EXEC }
ON ENTER { { CLEARLOOSEPROPS PAINTCLEAR } NBRROOMUSERS 2 < IF }
		ENDSCRIPT
		ENDDOOR
	ENDROOM