ROOM ID 147 NAME "Banister Slide" PICT "armory.gif" PICTURE ID 1 NAME "arrowll.gif" TRANSCOLOR 0 ENDPICTURE PICTURE ID 2 NAME "arrowrr.gif" TRANSCOLOR 0 ENDPICTURE SPOT ID 1 OUTLINE 6,4 21,4 21,22 6,22 LOC 134,100 SCRIPT ;The Banister By Ruben & Cartoom @ SFP ;Lets you slide down the armory Banister ON ENTER { USERNAME NAKED 470 350 SETPOS 5 SETFACE "@355 140 Hey " USERNAME + ", be good!" + ROOMMSG { "I won't slide down the banister mommy..." SAY } 250 ALARMEXEC { 8 SETFACE } 300 ALARMEXEC { 5 SETFACE } 320 ALARMEXEC { 8 SETFACE } 340 ALARMEXEC { 5 SETFACE } 360 ALARMEXEC { 8 SETFACE } 380 ALARMEXEC { 479 241 SETPOS } 400 ALARMEXEC { 474 151 SETPOS } 450 ALARMEXEC { 446 64 SETPOS } 480 ALARMEXEC { 390 18 SETPOS } 500 ALARMEXEC { "!Wheeeeeeeeeeeeee" SAY } 550 ALARMEXEC { 2 SETFACE } 600 ALARMEXEC ;Starts Decent Downwards { 398 28 SETPOS 1 SETFACE } 700 ALARMEXEC { 407 47 SETPOS } 725 ALARMEXEC { 414 63 SETPOS } 750 ALARMEXEC { 420 81 SETPOS } 775 ALARMEXEC { 424 96 SETPOS } 800 ALARMEXEC { 426 112 SETPOS } 825 ALARMEXEC { 429 128 SETPOS } 850 ALARMEXEC { 431 146 SETPOS } 8650 ALARMEXEC { 425 173 SETPOS } 885 ALARMEXEC { 3 SETFACE } 890 ALARMEXEC ;Starts Off the Banister { 402 206 SETPOS } 900 ALARMEXEC { 377 221 SETPOS } 915 ALARMEXEC { 355 244 SETPOS } 930 ALARMEXEC { 345 269 SETPOS } 945 ALARMEXEC { 333 304 SETPOS } 960 ALARMEXEC { 329 338 SETPOS } 975 ALARMEXEC { 329 371 SETPOS } 990 ALARMEXEC { 11 SETFACE } 993 ALARMEXEC { "@325 360 !THUD" ROOMMSG}1000 ALARMEXEC { 10 SETFACE } 1050 ALARMEXEC } } ENDSCRIPT ENDSPOT DOOR ID 2 DONTMOVEHERE DEST 214 OUTLINE 4,359 60,359 60,379 4,379 LOC 31,368 PICTS 1,0,0 ENDPICTS ENDDOOR DOOR ID 3 DONTMOVEHERE DEST 120 OUTLINE 452,360 508,360 508,379 452,379 LOC 481,369 PICTS 2,0,0 ENDPICTS SCRIPT ON INCHAT { nDoIt GLOBAL nDoIt EXEC } ON ENTER { { CLEARLOOSEPROPS PAINTCLEAR } NBRROOMUSERS 2 < IF } ENDSCRIPT ENDDOOR ENDROOM