ROOM ID 314 NAME " The Haunting" PICT "hauntedgate1.gif" PICTURE ID 7 NAME "hwhaunt1.gif" ENDPICTURE PICTURE ID 8 NAME "blank.gif" ENDPICTURE PICTURE ID 9 NAME "lghtngl1.gif" TRANSCOLOR 56 ENDPICTURE PICTURE ID 10 NAME "lghtngl2.gif" TRANSCOLOR 56 ENDPICTURE SPOT ID 1 DONTMOVEHERE OUTLINE 270,137 292,137 292,156 270,156 LOC 281,146 PICTS 0,0,0 7,0,0 ENDPICTS SCRIPT ON OUTCHAT { { O ME SETSPOTSTATELOCAL } { 1 ME SETSPOTSTATELOCAL } 1 ME GETSPOTSTATE == IFELSE } ENDSCRIPT ENDSPOT DOOR ID 2 DONTMOVEHERE OUTLINE 256,0 326,0 326,40 256,40 LOC 291,20 PICTS 8,0,0 9,0,0 10,0,0 ENDPICTS SCRIPT ON SELECT { light GLOBAL { light GLOBAL "off" light = "lightning is off" STATUSMSG } { light GLOBAL "on" light = 15 ME SETALARM "lightning is on" STATUSMSG } light "on" == IFELSE } ON ENTER { light GLOBAL "on" light = 500 RANDOM ME SETALARM } ON OUTCHAT { { 0 ME SETSPOTSTATELOCAL light GLOBAL "off" light = } CHATSTR "lightningoff" == IF { 0 ME SETSPOTSTATELOCAL light GLOBAL "on" light = 15 ME SETALARM } CHATSTR "lightningon" == IF } ;~MediaList~;thund1,thund2,thund3,thund4 ON ALARM { { [ "thund1" "thund2" "thund3" "thund4" ] 4 RANDOM GET SOUND 0 i = 10 RANDOM nfr = nfr ++ { { 2 ME SETSPOTSTATELOCAL } { 1 ME SETSPOTSTATELOCAL } ME GETSPOTSTATE 1 == IFELSE i ++ } { i nfr < } WHILE 0 ME SETSPOTSTATELOCAL 1600 RANDOM ME SETALARM } light GLOBAL "on" light == IF } ON LEAVE { light GLOBAL "off" light = } ENDSCRIPT ENDDOOR DOOR ID 4 DEST 315 OUTLINE 251,128 315,128 315,185 251,185 LOC 283,156 SCRIPT ON INCHAT { nDoIt GLOBAL nDoIt EXEC } ON ENTER { { CLEARLOOSEPROPS PAINTCLEAR } NBRROOMUSERS 2 < IF } ENDSCRIPT ENDDOOR ENDROOM